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ShutterSnitch 2.0 now available from the App Store (updated)  
Wednesday, December 22, 2010 | by Rob Galbraith
ShutterSnitch 2.0, a major revision of what was already a fine app for receiving and displaying pictures wirelessly on an Apple iPad, iPhone or iPod touch, is now available from Apple's App Store. Changes include improved stability and speed, full-resolution zooming, RAW display support, expanded sorting options, geolocation tagging, automated image export, slideshows and more.

ShutterSnitch 2.0, which requires iOS 4.2 or later and a compatible iOS device, is a free update for licensed users of ShutterSnitch 1.x, and US$7.99 (or the rough equivalent in other currencies) for a new license.

A complete rundown of what's new in ShutterSnitch 2.0 is in a December 16 article. Also, be aware that ShutterSnitch 2.01 is already well along in its development and includes additional optimizations, optimizations that crank up app performance several more notches from the improvements you'll find in 2.0.

Armed with a beta release of v2.01, we were able to fill a collection with over 5000 D3S JPEGs without a crash, which is well in excess of the 1000 or so photo limit of v2.0, which itself was already a noticeable improvement over 1.x.

V2.01 didn't slow down particularly during this test either, while the thumbnail strip remained responsive when scrolling simultaneous with pictures arriving. Plus, both the time it takes to load a large collection and change the sort order of a large collection has been reduced considerably: these operations take no more than one or two seconds each in the beta, even with 5300 photos in the collection.

This 2.01 beta version will be the basis for an upcoming maintenance release. It's also another positive sign that ShutterSnitch 2.x is going to be a much sturdier, beefier app than ShutterSnitch 1.x was.

Update, December 23, 2010: We've had a rash of reports overnight that ShutterSnitch 2.0 is crashing when attempting to edit metadata and/or create an Action. Developer Brian Gerfort has posted the details of a workaround for what's probably the very same problem, and he expects to be able to fix the underlying bug in a future release.
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